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Found 1146 items.
Learning Human Motion Models
Bulent Tastan
37-40
2012-10-19
Model-Driven AI for Games: Research Plan
Christopher Dragert
14-17
2012-10-19
Applying Learning by Observation and Case-Based Reasoning to Improve Commercial RTS Game AI
Glen Robertson
31-33
2012-10-19
Research Summary
Hendrik Baier
6-9
2012-10-19
Knowledge Guided Development of Videogames
David Llansó, Marco Gómez-Martín, Pedro Gómez-Martín, Pedro González-Calero
8-13
2011-10-09
Game Metrics Without Players: Strategies for Understanding Game Artifacts
Mark Nelson
19-24
2011-10-09
Computational Caricatures: Probing the Game Design Process with AI
Adam Smith, Michael Mateas
14-18
2011-10-09
Simulating Mechanics to Study Emergence in Games
Joris Dormans
2-7
2011-10-09
Towards a Non-Disruptive, Practical and Objective Automated Playtesting Process
Chek Tien Tan, Andrew Johnston
25-28
2011-10-09
A Real-Time Concurrent Planning and Execution Framework for Automated Story Planning for Games
Eric Cesar Jr. Vidal, Alexander Nareyek
98-105
2011-10-09
Suggesting New Plot Elements for an Interactive Story
Spyridon Giannatos, Mark Nelson, Yun-Gyung Cheong, Georgios Yannakakis
25-30
2011-10-09
A Rule-Based Framework for Modular Development of In-Game Interactive Dialogue Simulation
Emmett Tomai, David Salinas, Rosendo Salazar
69-76
2011-10-09
Seven Design Challenges for Fully-realized Experience Management
David Roberts
49-56
2011-10-09
Causality in Hundreds of Narratives of the Same Events
Emmett Tomai, Laxman Thapa, Andrew Gordon, Sin-Hwa Kang
77-83
2011-10-09
Towards a Computational Model of Narrative Visualization
Alok Baikadi, Julius Goth, Christopher Mitchell, Eun Ha, Bradford Mott, James Lester
2-9
2011-10-09
Learning Director Agent Strategies: An Inductive Framework for Modeling Director Agents
Seung Lee, Bradford Mott, James Lester
37-40
2011-10-09
On the Use of Reincorporation in Interactive Drama
Zach Tomaszewski
84-91
2011-10-09
Murder in the Arboretum: Comparing Character Models to Personality Models
Marilyn Walker, Grace Lin, Jennifer Sawyer, Ricky Grant, Michael Buell, Noah Wardrip-Fruin
106-114
2011-10-09
Approaching a Player Model of Game Story Comprehension Through Affordance in Interactive Narrative
R. Michael Young, Rogelio Cardona-Rivera
123-130
2011-10-09
A Phone That Cures Your Flu: Generating Imaginary Gadgets in Fictions with Planning and Analogies
Boyang Li, Mark Riedl
41-48
2011-10-09
Automaticity and Expressive Behavior in Virtual Actors: Notes on the Organization of Mammalian Behavior Systems
Ian Horswill
31-36
2011-10-09
Initial Results for Measuring Four Dimensions of Narrative Conflict
Stephen Ware, Brent Harrison, R. Michael Young, David Roberts
115-122
2011-10-09
A Discrete Event Calculus Implementation of the OCC Theory of Emotion
Margaret Sarlej, Malcolm Ryan
57-64
2011-10-09
The Case for Intention Revision in Stories and its Incorporation into IRIS, a Story-Based Planning System
Matthew Fendt, R. Michael Young
10-16
2011-10-09
The SimpleFPS Planning Domain: A PDDL Benchmark for Proactive NPCs
Stavros Vassos, Michail Papakonstantinou
92-97
2011-10-09
Corpus Annotation in Service of Intelligent Narrative Technologies
Mark Finlayson
17-20
2011-10-09
The Story Workbench: An Extensible Semi-Automatic Text Annotation Tool
Mark Finlayson
21-24
2011-10-09
Selecting Agents for Narrative Roles
Alexander Shoulson, Daniel Garcia, Norman Badler
65-68
2011-10-09
A Generative Computational Model for Human Hide and Seek Behavior
Andrew Cenkner, Vadim Bulitko, Marcia Spetch
128-133
2011-10-09
Real-Time Adaptive A∗ with Depression Avoidance
Carlos Hernandez, Jorge Baier
146-151
2011-10-09
Comme il Faut: A System for Authoring Playable Social Models
Joshua McCoy, Mike Treanor, Ben Samuel, Noah Wardrip-Fruin, Michael Mateas
158-163
2011-10-09
Tactical Multi-Unit Pathplanning with GCLS
Alexander Nareyek, Aditya Goenawan
176-181
2011-10-09
Trigram Timmies and Bayesian Johnnies: Probabilistic Models of Personality in Dominion
Kevin Gold
140-145
2011-10-09
An Object-Oriented Approach to Reinforcement Learning in an Action Game
Shiwali Mohan, John Laird
164-169
2011-10-09
Robust and Authorable Multiplayer Storytelling Experiences
Mark Riedl, Boyang Li, Hua Ai, Ashwin Ram
189-194
2011-10-09
Wasp-Like Scheduling for Unit Training in Real-Time Strategy Games
Marco Santos, Carlos Martinho
195-200
2011-10-09
DEXTOR: Reduced Effort Authoring for Template-Based Natural Language Generation
Karthik Narayan, Charles Isbell, David Roberts
170-175
2011-10-09
Design and Evaluation of Afterthought, A System that Automatically Creates Highlight Cinematics for 3D Games
Mike Dominguez, R. Michael Young, Stephen Roller
134-139
2011-10-09
A Step Towards the Future of Role-Playing Games: The SpyFeet Mobile RPG Project
Aaron Reed, Ben Samuel, Anne Sullivan, Ricky Grant, April Grow, Justin Lazaro, Jennifer Mahal, Sri Kurniawan, Marilyn Walker, Noah Wardrip-Fruin
182-188
2011-10-09
Any-Angle Path Planning for Computer Games
Peter Yap, Neil Burch, Robert Holte, Jonathan Schaeffer
201-207
2011-10-09
Optimizing Visual Properties of Game Content Through Neuroevolution
Antonios Liapis, Georgios Yannakakis, Julian Togelius
152-157
2011-10-09
Ultra-Fast Optimal Pathfinding without Runtime Search
Adi Botea
122-127
2011-10-09
Personalized Procedural Content Generation to Minimize Frustration and Boredom Based on Ranking Algorithm
Hong Yu, Tyler Trawick
208-213
2011-10-09
AI for Massive Multiplayer Online Strategy Games
Alexandre Barata, Pedro Santos, Rui Prada
110-115
2011-10-09
Behavior Learning-Based Testing of Starcraft Competition Entries
Michael Blackadar, Jörg Denzinger
116-121
2011-10-09
Learning and Evaluating Human-Like NPC Behaviors in Dynamic Games
Yu-Han Chang, Rajiv Maheswaran, Tomer Levinboim, Vasudev Rajan
8-13
2011-10-09
A Sparse Grid Representation for Dynamic Three-Dimensional Worlds
Nathan Sturtevant
73-78
2011-10-09
A Computational Model of Perceived Agency in Video Games
David Thue, Vadim Bulitko, Marcia Spetch, Trevon Romanuik
91-96
2011-10-09
Toward a Rapid Prototyping Environment for Character Behavior
Ian Horswill
40-45
2011-10-09
Build Order Optimization in StarCraft
David Churchill, Michael Buro
14-19
2011-10-09
701 - 750 of 1146 items
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