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Found 1146 items.
  • Improving Goal Recognition in Interactive Narratives with Models of Narrative Discovery Events

    Alok Baikadi, Jonathan Rowe, Jonathan Rowe, Bradford Mott, Bradford Mott, James Lester, James Lester
    2-8
    2013-10-19
  • A Call for Emotion Modeling in Interactive Storytelling

    Sergio Poo Hernandez, Vadim Bulitko
    89-92
    2013-10-19
  • Evaluation, Orientation, and Action in Interactive StoryTelling

    Elahe Rahimtoroghi, Reid Swanson, Marilyn Walker, Thomas Corcoran
    51-56
    2013-10-19
  • Implementation Cost and Efficiency for AI Experience Managers

    David Thue, Vadim Bulitko, Howard Hamilton
    97-100
    2013-10-19
  • Ember, Toward Salience-Based Cinematic Generation

    Bradley Cassell, R. Young
    78-81
    2013-10-19
  • CONTACT: A Multimodal Corpus for Studying Expressive Styles and Informing the Design of Individualized Virtual Narrators

    Cheikh Mbengue, David Gómez Jáuregui, Jean-Claude Martin
    86-88
    2013-10-19
  • PAStE: A Platform for Adaptive Storytelling with Events

    Alexander Shoulson, Mubbasir Kapadia, Norman Badler
    64-70
    2013-10-19
  • A Belief-Desire-Intention Model for Narrative Generation

    Theo Wadsley, Malcolm Ryan
    105-108
    2013-10-19
  • Using Expressive Language Generation to Increase Authorial Leverage

    Marilyn Walker, Jennifer Sawyer, Carolynn Jimenez, Elena Rishes, Grace Lin, Zhichao Hu, Jane Pinckard, Noah Wardrip-Fruin
    71-77
    2013-10-19
  • Toward Character Role Assignment for Natural Language Stories

    Josep Valls-Vargas, Santiago Ontañón, Jichen Zhu
    101-104
    2013-10-19
  • Modelling Character Knowledge in Plan-Based Interactive Narrative to Extend Accomodative Mediation

    Justus Robertson, Robert Young
    93-96
    2013-10-19
  • Integrating Formal Qualitative Analysis Techniques within a Procedural Narrative Generation System

    Ben Kybartas, Clark Verbrugge
    37-43
    2013-10-19
  • A Conceptual Blending Approach to the Generation of Cognitive Scripts for Interactive Narrative

    Justin Permar, Brian Magerko
    44-50
    2013-10-19
  • Generating Believable Stories in Large Domains

    Bilal Kartal, John Koenig, Stephen Guy
    30-36
    2013-10-19
  • An Authoring Tool to Derive Valid Interactive Scenarios

    Kim Dang, Ronan Champagnat
    9-15
    2013-10-19
  • Using Interactive Narrative in Health Interventions: A Drama Manager Approach

    Langxuan Yin, Nick Montfort, Timothy Bickmore
    109
    2013-10-19
  • Identifying Personal Narratives in Chinese Weblog Posts

    Andrew Gordon, Luwen Huangfu, Kenji Sagae, Wenji Mao, Wen Chen
    23-29
    2013-10-19
  • Invited Talks

    Richard Evans, D. Harrell, Aleissia Laidacker, John Abercrombie
    xvii
    2013-10-19
  • Evaluating the Use of Action Templates to Create Suspense in Narrative Planning

    Matthew Fendt, David Roberts, R. Young
    16-22
    2013-10-19
  • AIIDE 2013 StarCraft Competition

    Michael Buro, David Churchill
    xv
    2013-10-19
  • Sponsors

    Gita Sukthankar
    xii
    2013-10-19
  • Preface

    Gita Sukthankar, Ian Horswill
    xiii
    2013-10-19
  • AIIDE-13 Organization

    Gita Suthankar
    ix-xi
    2013-10-19
  • Ropossum: An Authoring Tool for Designing, Optimizing and Solving Cut the Rope Levels

    Noor Shaker, Mohammad Shaker, Julian Togelius
    215-216
    2013-10-19
  • Viewpoints AI: Demonstration

    Mikhail Jacob, Gaëtan Coisne, Akshay Gupta, Ivan Sysoev, Gaurav Verma, Brian Magerko
    213-214
    2013-10-19
  • Scythe AI: A Tool for Modular Reuse of Game AI

    Christopher Dragert, Jorg Kienzle, Clark Verbrugge
    211-212
    2013-10-19
  • Organizers

    Gillian Smith, Adam Smith
    iii
    2013-10-19
  • Reader-Model-Based Story Generation

    Peter Mawhorter
    13-16
    2013-10-19
  • What Comes Next? An Experiment in Interactive Narrative

    Benjamin Samuel
    25-28
    2013-10-19
  • Ontological Knowledge for Goal-Driven Autonomy Agents in Starcraft

    Dustin Dannenhauer
    6-8
    2013-10-19
  • Producing Immersive Interactive Narratives in Complex 3D Open Worlds

    Alexander Shoulson
    29-32
    2013-10-19
  • Human-Computer Co-Creativity: Blending Human and Computational Creativity

    Nicholas Davis
    9-12
    2013-10-19
  • Improving Behaviour and Decision Making for Companions in Modern Digital Games

    Jonathan Tremblay
    33-36
    2013-10-19
  • Player Knowledge Modeling in Game Design Feedback and Automation

    Eric Butler
    2-5
    2013-10-19
  • Improving Plan-Based Interactive Narrative Generation

    Justus Robertson
    21-24
    2013-10-19
  • Narrative Extraction, Processing and Generation for Interactive Fiction and Computer Games

    Josep Valls-Vargas
    37-40
    2013-10-19
  • Towards Dynamically Crafted Affective Experiences Through Emotional Response Player Modelling

    Pedro Nogueira
    17-20
    2013-10-19
  • Preface

    Mark Nelson
    vii
    2013-10-19
  • Organizers

    Mark Nelson
    iii
    2013-10-19
  • Open Problem: Reusable Gameplay Trace Samplers

    Adam Smith
    22-27
    2013-10-19
  • An Argument for Large-Scale Breadth-First Search for Game Design and Content Generation via a Case Study of Fling!

    Nathan Sturtevant
    28-33
    2013-10-19
  • A Generic Method for Classification of Player Behavior

    Marlon Etheredge, Ricardo Lopes, Rafael Bidarra
    2-8
    2013-10-19
  • Designing Procedurally Generated Levels

    Roland Linden, Ricardo Lopes, Rafael Bidarra
    41-47
    2013-10-19
  • An Exploration Tool for Predicting Stealthy Behaviour

    Jonathan Tremblay, Pedro Torres, Nir Rikovitch, Clark Verbrugge
    34-40
    2013-10-19
  • Distance-Based Construction Behaviors for Dynamic Grid-Based Worlds

    Charles Myers, Pushpak Karnick
    16-21
    2013-10-19
  • A Declarative Domain Model Can Serve as Design Document

    David Llansó, Pedro Gómez-Martín, Marco Gómez-Martín, Pedro González-Calero
    9-15
    2013-10-19
  • Organizers

    Antonios Liapis
    iii
    2013-10-19
  • Designer Modeling for Personalized Game Content Creation Tools

    Antonios Liapis, Georgios Yannakakis, Julian Togelius
    11-16
    2013-10-19
  • Generating Maps Using Markov Chains

    Sam Snodgrass, Santiago Ontanon
    25-28
    2013-10-19
  • Inferring Performer Skill from Aesthetic Quality Features in a Dance Game Gesture Corpus

    Christopher Maraffi, Sascha Ishikawa, Arnav Jhala
    17-24
    2013-10-19
551 - 600 of 1146 items << < 7 8 9 10 11 12 13 14 15 16 > >> 

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