Improving Goal Recognition in Interactive Narratives with Models of Narrative Discovery Events

Authors

  • Alok Baikadi North Carolina State University
  • Jonathan Rowe North Carolina State University
  • Jonathan Rowe North Carolina State University
  • Bradford Mott North Carolina State University
  • Bradford Mott North Carolina State University
  • James Lester North Carolina State University
  • James Lester North Carolina State University

DOI:

https://doi.org/10.1609/aiide.v9i4.12635

Keywords:

Interactive Narrative, Narrative Representation, Goal Recognition

Abstract

Computational models of goal recognition hold considerable promise for enhancing the capabilities of drama managers and director agents for interactive narratives. The problem of goal recognition, and its more general form plan recognition, has been the subject of extensive investigation in the AI community. However, there have been relatively few empirical investigations of goal recognition models in the intelligent narrative technologies community to date, and little is known about how computational models of interactive narrative can inform goal recognition. In this paper, we investigate a novel goal recognition model based on Markov Logic Networks (MLNs) that leverages narrative discovery events to enrich its representation of narrative state. An empirical evaluation shows that the enriched model outperforms a prior state-of-the-art MLN model in terms of accuracy, convergence rate, and the point of convergence.

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Published

2021-06-30

How to Cite

Baikadi, A., Rowe, J., Rowe, J., Mott, B., Mott, B., Lester, J., & Lester, J. (2021). Improving Goal Recognition in Interactive Narratives with Models of Narrative Discovery Events. Proceedings of the AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment, 9(4), 2-8. https://doi.org/10.1609/aiide.v9i4.12635