Vol. 13 No. 2 (2017): The Workshops of the Thirteenth AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment

					View Vol. 13 No. 2 (2017): The Workshops of the Thirteenth AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment

Technical Reports WS-17-18, WS-17-19, WS-17-20

The Workshop Program of the Association for the Advancement of Artificial Intelligence’s Thirteenth AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment (AIIDE-17) was held at the beginning of the conference, Thursday and Friday, October 5–6, 2017. Workshop participants met and discussed issues with a selected focus — providing an informal setting for active exchange among researchers, developers and users on topics of current interest. Workshop organizers were highly encouraged to adopt alternative formats beyond paper or poster presentations.

The three workshops held at AIIDE-17 whose papers were submitted for technical report publication are as follows:

WS-17-18: Artificial Intelligence for Strategy Games (Michael Buro and Santiago Ontañón, cochairs)
WS-17-19: Experimental AI in Games (Mike Cook, Antonios Liapis, Jo Mazeika, James Ryan, Tanya X. Short, Kristin Siu, Alex Zook, organizers)
WS-17-20: Intelligent Narrative Technologies (Julio Bahamón, Rossana Damiano, Riccardo Fassone, Peter Mawhorter, Steven Poulakos, Justus Robertson, and  James Ryanz, organizers)

Published: 2017-10-05

Artificial Intelligence for Strategy Games

Experimental AI in Games

Intelligent Narrative Technologies