A Demonstration of Mechanic Maker: An AI for Mechanics Co-Creation

Authors

  • Vardan Saini University of Alberta Edmonton
  • Matthew Guzdial University of Alberta Edmonton

Abstract

Developing games is challenging as it requires expertise in programming skills and game design. This process is costly and consumes a great deal of time. In this paper we describe a tool we developed to help decrease this burden: Mechanic Maker. Mechanic Maker is designed to allow users to make 2D games without programming. A user interacts with a machine learning AI agent, which learns game mechanics by demonstration.

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Published

2020-10-01

How to Cite

Saini, V., & Guzdial, M. (2020). A Demonstration of Mechanic Maker: An AI for Mechanics Co-Creation. Proceedings of the AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment, 16(1), 325-327. Retrieved from https://ojs.aaai.org/index.php/AIIDE/article/view/7450