Authoring Environment for ShapeShifting Screen Media Productions

Authors

  • Marian F. Ursu University of London
  • Jonathan J. Cook University of London
  • Vilmos Zsombori University of London
  • Ian Kegel Future Content Group
  • Tim Stevens Future Content Group
  • Harald Mayer Joanneum Research
  • Michael Hausenblas Joanneum Research

DOI:

https://doi.org/10.1609/aiide.v3i1.18802

Abstract

We define ShapeShifting programmes as interactive and reconfigurable moving image productions that adapt their content, on the fly, to suit the preferences of the viewers or engagers. They are automatically edited at the time of delivery. We have developed a paradigm, a computational model and an accompanying software system for the creation and delivery of ShapeShifting Screen Media programmes. These are all generic - genre and production independent. They employ AI techniques including: logic programming, ontologies, symbolic representations, normative statements, and constraint satisfaction heuristics. This paper outlines the Authoring Environment component of the aforementioned software system.

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Published

2021-09-29

How to Cite

Ursu, M., Cook, J., Zsombori, V., Kegel, I., Stevens, T., Mayer, H., & Hausenblas, M. (2021). Authoring Environment for ShapeShifting Screen Media Productions. Proceedings of the AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment, 3(1), 114-115. https://doi.org/10.1609/aiide.v3i1.18802