The Trial The Trail, Act 3 A Virtual Reality Drama Using Intelligent Agents

Authors

  • Stuart C. Shapiro The State University of New York at Buffalo
  • Josephine Anstey The State University of New York at Buffalo
  • David E. Pape The State University of New York at Buffalo
  • Trupti Devdas Nayak The State University of New York at Buffalo
  • Michael Kandefer The State University of New York at Buffalo
  • Orkan Telhan The State University of New York at Buffalo

DOI:

https://doi.org/10.1609/aiide.v1i1.18735

Abstract

The Trail is an interactive drama running on an immersive VR system. Imagine Tarkovsky's Stalker, crossed with Alice Through the Looking Glass, crossed with Monty Python and the Holy Grail. Now imagine embarking on a guided journey through this warped yet familiar landscape. Your guides are two intelligent agents, Patofil and Filopat. We consider a virtual reality drama to be a scripted play in which the computational agents are actors who have copies of the script, and one human audience member has been drafted to be a participant, but doesn't have a copy of the script. The computational actors must improvise reactions to the human participant's actions, but keep the play moving along in as close agreement to the script as possible. The goal is to provide the human participant with a specific emotional experience.

Downloads

Published

2021-09-28

How to Cite

Shapiro, S., Anstey, J., Pape, D., Nayak, T., Kandefer, M., & Telhan, O. (2021). The Trial The Trail, Act 3 A Virtual Reality Drama Using Intelligent Agents. Proceedings of the AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment, 1(1), 157-158. https://doi.org/10.1609/aiide.v1i1.18735