Playable Experiences at AIIDE 2018

Authors

  • Ben Samuel University of New Orleans
  • Aaron Reed Spirit AI
  • Emily Short Spirit AI
  • Samantha Heck University of Idaho
  • Barrie Robison University of Idaho
  • Landon Wright University of Idaho
  • Terence Soule University of Idaho
  • Mike Treanor American University
  • Joshua McCoy University of California, Davis
  • Anne Sullivan Georgia Institute of Technology
  • Alireza Shirvani University of New Orleans
  • Edward Garcia University of New Orleans
  • Rachelyn Farrell University of New Orleans
  • Stephen Ware University of New Orleans
  • Katherine Compton University of California, Santa Cruz

DOI:

https://doi.org/10.1609/aiide.v14i1.13031

Keywords:

artificial intelligence, playable experiences

Abstract

This paper describes the accepted entries to the sixth PlayableExperiences track to be held at the AIIDE conference.The Playable Experiences track showcases innovative completeworks that are informed, inspired, or otherwise enabledby artificial intelligence.

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Published

2018-09-25

How to Cite

Samuel, B., Reed, A., Short, E., Heck, S., Robison, B., Wright, L., Soule, T., Treanor, M., McCoy, J., Sullivan, A., Shirvani, A., Garcia, E., Farrell, R., Ware, S., & Compton, K. (2018). Playable Experiences at AIIDE 2018. Proceedings of the AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment, 14(1), 275-280. https://doi.org/10.1609/aiide.v14i1.13031