VERTIGØ: Visualisation of Rolling Horizon Evolutionary Algorithms in GVGAI

Authors

  • Raluca Gaina Queen Mary University of London
  • Simon Lucas Queen Mary University of London
  • Diego Pérez-Liébana Queen Mary University of London

DOI:

https://doi.org/10.1609/aiide.v14i1.13011

Keywords:

visualization, general video game playing, analysis, rolling horizon evolutionary algorithms

Abstract

This report presents a tool developed for the analysis and visualisation of Rolling Horizon Evolutionary Algorithms, featuring a GUI which allows integration within the General Video Game AI Framework. Users are able to easily customize the parameters of the agent between runs and observe an in-depth analysis of its performance through various visual information extracted from gameplay data, live while playing the game. This visualisation aims to inform a deeper analysis into algorithm behaviour, in an attempt to justify why they make the decisions they do and improve their performance based on this knowledge.

Downloads

Published

2018-09-25

How to Cite

Gaina, R., Lucas, S., & Pérez-Liébana, D. (2018). VERTIGØ: Visualisation of Rolling Horizon Evolutionary Algorithms in GVGAI. Proceedings of the AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment, 14(1), 265-267. https://doi.org/10.1609/aiide.v14i1.13011