MKULTRA (Demo)

Authors

  • Ian Horswill Northwestern University

DOI:

https://doi.org/10.1609/aiide.v11i1.12776

Keywords:

AI-based game mechanics, Natural language question answering, Symbolic problem solving, Logic programming

Abstract

MKULTRA is an experimental game that explores novel AI-based game mechanics. Similar in some ways to text-based interactive fiction, the player controls a character who interacts with other characters through dialog.  Unlike traditional IF, MKULTRA characters have simple natural language understanding and generation capabilities, sufficient to answer questions and carry out simple tasks.  The game explores a novel game mechanic, belief injection, in which players can manipulate the behavior of NPCs by injecting false beliefs into their knowledge bases.  This allows for an unusual form of puzzle-based gameplay, in which the player must understand the beliefs and motivational structure of the characters well enough to understand what beliefs to inject.

Downloads

Published

2021-06-24

How to Cite

Horswill, I. (2021). MKULTRA (Demo). Proceedings of the AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment, 11(1), 223-225. https://doi.org/10.1609/aiide.v11i1.12776