TEAM-IT : Location-Based Gaming in Real and Virtual Environments

Authors

  • Spencer Frazier University of Southern California
  • Alex Newnan University of Southern California
  • Rajiv Maheswaran University of Southern California
  • Yu-Han Chang University of Southern California
  • Fotos Frangoudes University of Southern California

DOI:

https://doi.org/10.1609/aiide.v8i1.12525

Keywords:

behavior, mobile, games, arg, decision support, mixed initiative

Abstract

Location-based games are an emerging paradigm fortraining, simulation, entertainment, health and many other domains. In this paper, we consider the role of artificialagents in such games. We also examine how human teams perform when given the same game, playedin both a real environment with mobile devices and alsoin a virtual environment that replicates the real environment.We perform the first direct comparison of real andvirtual instantiations of the same location-based game.We show the similarities and differences in game playand then investigate how adding an advice-giving agentchanges the experience.

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Published

2021-06-30

How to Cite

Frazier, S., Newnan, A., Maheswaran, R., Chang, Y.-H., & Frangoudes, F. (2021). TEAM-IT : Location-Based Gaming in Real and Virtual Environments. Proceedings of the AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment, 8(1), 142-147. https://doi.org/10.1609/aiide.v8i1.12525