Plan-Based Character Diversity

Authors

  • Alexandra Coman Lehigh University
  • Hector Munoz-Avila Lehigh University

DOI:

https://doi.org/10.1609/aiide.v8i1.12520

Keywords:

games, case-based reasoning, plan diversity

Abstract

Non-player character diversity enriches game environments increasing their replay value. We propose a method for obtaining character behavior diversity based on the diversity of plans enacted by characters, and demonstrate this method in a scenario in which characters have multiple choices. Using case-based planning techniques, we reuse plans for varied character behavior, which simulate different personality traits.

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Published

2021-06-30

How to Cite

Coman, A., & Munoz-Avila, H. (2021). Plan-Based Character Diversity. Proceedings of the AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment, 8(1), 118-123. https://doi.org/10.1609/aiide.v8i1.12520