Responsive Serious Games and Related Paths
DOI:
https://doi.org/10.1609/aiide.v21i1.36851Abstract
Serious games are games whose primary purpose is something other than entertainment. A variety of domains have explored the use of serious games to achieve specific practical outcomes in players, including training and healthcare. In previous work, I have leveraged adversarial deep learning methods to create models that effectively and dynamically manage the experiences of users. I intend to develop this work further into serious games applications to adapt serious games during gameplay to support the desired outcome.Downloads
Published
2025-11-07
How to Cite
Genoese-Zerbi, V. (2025). Responsive Serious Games and Related Paths. Proceedings of the AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment, 21(1), 423–426. https://doi.org/10.1609/aiide.v21i1.36851
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Section
Doctoral Consortium