Improving Narrative Consistency in Planning-Based Interactive Storytelling


  • Leandro Motta Barros Universidade do Vale do Rio dos Sinos
  • Soraia Raupp Musse Pontifícia Universidade Católica do Rio Grande do Sul



Interactive Storytelling (IS) systems are an emerging class of interactive entertainment applications with emphasis in narrative aspects. This paper deals with stories that have plots centered on a riddle, and describes a mechanism that can be introduced to planning-based IS in order to make the generated stories follow a specified tension arc. Results from experiments with users suggest that the proposed method is capable to bring improvements to these systems.




How to Cite

Barros, L., & Musse, S. (2021). Improving Narrative Consistency in Planning-Based Interactive Storytelling. Proceedings of the AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment, 3(1), 68-70.