Improving Narrative Consistency in Planning-Based Interactive Storytelling

Authors

  • Leandro Motta Barros Universidade do Vale do Rio dos Sinos
  • Soraia Raupp Musse Pontifícia Universidade Católica do Rio Grande do Sul

DOI:

https://doi.org/10.1609/aiide.v3i1.18785

Abstract

Interactive Storytelling (IS) systems are an emerging class of interactive entertainment applications with emphasis in narrative aspects. This paper deals with stories that have plots centered on a riddle, and describes a mechanism that can be introduced to planning-based IS in order to make the generated stories follow a specified tension arc. Results from experiments with users suggest that the proposed method is capable to bring improvements to these systems.

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Published

2021-09-29

How to Cite

Barros, L., & Musse, S. (2021). Improving Narrative Consistency in Planning-Based Interactive Storytelling. Proceedings of the AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment, 3(1), 68-70. https://doi.org/10.1609/aiide.v3i1.18785