Designing a Reinforcement Learning-Based Adaptive AI for Large-Scale Strategy Games

Authors

  • Charles Madeira Université Pierre et Marie Curie (Paris 6)
  • Vincent Corruble Université Pierre et Marie Curie (Paris 6)
  • Geber Ramalho Universidade Federal de Pernambuco

DOI:

https://doi.org/10.1609/aiide.v2i1.18759

Abstract

This paper investigates the challenges posed by the application of reinforcement learning to large-scale strategy games. In this context, we present steps and techniques which synthesize new ideas with state-of-the-art techniques from several areas of machine learning in a novel integrated learning approach for this kind of games. The performance of the approach is demonstrated on the task of learning valuable game strategies for a commercial wargame.

Downloads

Published

2021-09-29

How to Cite

Madeira, C., Corruble, V., & Ramalho, G. (2021). Designing a Reinforcement Learning-Based Adaptive AI for Large-Scale Strategy Games. Proceedings of the AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment, 2(1), 121-123. https://doi.org/10.1609/aiide.v2i1.18759