A Recommender System for Hero Line-Ups in MOBA Games

Authors

  • Lucas Hanke Universidade Federal de Minas Gerais
  • Luiz Chaimowicz Universidade Federal de Minas Gerais

DOI:

https://doi.org/10.1609/aiide.v13i1.12938

Keywords:

MOBA Games, Recommendation Systems, Machine Learning

Abstract

MOBA games are currently one the most popular online game genres. In their basic gameplay, two teams of multiple players compete against each other to destroy the enemy's base, controlling a powerful unit known as "hero". Each hero has different abilities, roles and strengths. Thus, choosing a good combination of heroes is fundamental for the success in the game. In this paper we propose a recommendation system for selecting heroes in a MOBA game. We develop a mechanism based on association rules that suggests the more suitable heroes for composing a team, using data collected from a large number of DOTA 2 matches. For evaluating the efficacy of the line-up, we trained a neural network capable of predicting the winner team with a 88.63% accuracy. The results of the recommendation system were very satisfactory with up to 74.9% success rate.

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Published

2021-06-25

How to Cite

Hanke, L., & Chaimowicz, L. (2021). A Recommender System for Hero Line-Ups in MOBA Games. Proceedings of the AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment, 13(1), 43-49. https://doi.org/10.1609/aiide.v13i1.12938