Comparing Clustering Approaches for Modeling Players' Values through Avatar Construction

Authors

  • Chong-U Lim Massachusetts Institute of Technology
  • D. Fox Harrell Massachusetts Institute of Technology

DOI:

https://doi.org/10.1609/aiide.v11i5.12845

Keywords:

player modeling, clustering, non-negative matrix factorization, archetypal analysis

Abstract

Videogame avatars provide an expressive avenue for players to represent themselves virtually. Research has shown that these avatars, while virtual, can reveal aspects of players' identities, along with physical, social, and cultural values of the real-world. In this paper, we present an approach for modeling player values through their avatars using artificial intelligence (AI) clustering techniques. In a study with 191 participants who created avatars using our system, we provide a thorough comparison of the techniques across numerical, textual, and visual data. Our findings showed that these data structures can effectively reveal players' values and preferences, such as conforming to stereotypes of character roles using statistical attributes, modeling nuances in text descriptions of avatars, and identifying "best-example" (prototypical) avatar appearances that players can be quantitatively shown to conform to. Our findings suggest that AI clustering approaches can be used to model players to yield insight into implicitly held values in a data-driven manner through virtual avatars.

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Published

2021-06-24

How to Cite

Lim, C.-U., & Harrell, D. F. (2021). Comparing Clustering Approaches for Modeling Players’ Values through Avatar Construction. Proceedings of the AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment, 11(5), 22-28. https://doi.org/10.1609/aiide.v11i5.12845