Towards an Accessible Interface for Story World Building

Authors

  • Steven Poulakos Disney Research Zurich
  • Mubbasir Kapadia Rutgers University
  • Andrea Schüpfer ETH Zurich
  • Fabio Zünd ETH Zurich
  • Robert Sumner Disney Research Zurich and ETH Zurich
  • Markus Gross Disney Research Zurich and ETH Zurich

DOI:

https://doi.org/10.1609/aiide.v11i4.12833

Keywords:

story authoring, story world building, domain knowledge, computational narrative, narrative intelligence

Abstract

In order to use computational intelligence for automated narrative synthesis, domain knowledge of the story world must be defined, a task which is currently confined to experts. This paper discusses the benefits and tradeoffs between agent-centric and event-centric approaches towards authoring the domain knowledge of story worlds. In an effort to democratize story world creation, we present an accessible graphical platform for content creators and even end users to create their own story worlds, populate it with smart characters and objects, and define narrative events that can be used by existing tools for automated narrative synthesis. We demonstrate the potential of our system by authoring a simple bank robbery story world, and integrate it with existing solutions for event-centric planning to synthesize example digital stories.

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Published

2021-06-24

How to Cite

Poulakos, S., Kapadia, M., Schüpfer, A., Zünd, F., Sumner, R., & Gross, M. (2021). Towards an Accessible Interface for Story World Building. Proceedings of the AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment, 11(4), 42-48. https://doi.org/10.1609/aiide.v11i4.12833