Cinematic, Ambient, Inhabitable Narrative Environments: Story Systems in Search of an Artificial Intelligence Engine

Authors

  • Steven Wingate South Dakota State University

DOI:

https://doi.org/10.1609/aiide.v11i4.12828

Keywords:

inhabitable narrative, conceptual story systems

Abstract

Cinematic, Ambient, Inhabitable Narrative Environments (CAINEs) are conceptual AI-driven interactive story systems combining text, audio, and visual imagery that are scalable and adaptable to a wide range of storytelling needs and interactor inputs. Conceived by at artist outside the AI community, they represent an opportunity to use AI in a nontraditional and immersive narrative fashion that relies not on the goal-based arrangement of story elements, but on the accretion and association of those elements in the minds of interactors. This paper represents the initial phase of the project’s development.

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Published

2021-06-24

How to Cite

Wingate, S. (2021). Cinematic, Ambient, Inhabitable Narrative Environments: Story Systems in Search of an Artificial Intelligence Engine. Proceedings of the AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment, 11(4), 64-67. https://doi.org/10.1609/aiide.v11i4.12828