Implementing Injunctive Social Norms Using Defeasible Reasoning
DOI:
https://doi.org/10.1609/aiide.v11i4.12826Keywords:
Defeasible Reasoning, Social Cognition, Social NormsAbstract
Believability requires video game characters to consider their actions within the context of social norms. Social norms involve a broad range of behavioral defaults, obligations, and injunctions unrelated to strictly causal reasoning. Defeasible reasoning involves rationally compelling but deductively invalid arguments, such as reasoning with rules that allow exceptions. This paper investigates having video game characters use defeasible reasoning to consider injunctive social norms when selecting and planning actions.
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Published
2015-11-19
How to Cite
Blass, J., & Horswill, I. (2015). Implementing Injunctive Social Norms Using Defeasible Reasoning. Proceedings of the AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment, 11(4), 75–81. https://doi.org/10.1609/aiide.v11i4.12826
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Section
Intelligent Narrative Technologies and Social Believability in Games