Generating Game Narratives with Focalization and Flashbacks
DOI:
https://doi.org/10.1609/aiide.v10i4.12758Keywords:
focalization, flashback, narrative, natural language generationAbstract
In this paper we describe a system for generating textual narrations of what happened in a simulation-based serious game, focusing on the use of focalization (telling the story from the perspective of one of the characters) and flashbacks to give the player insights into the internal state of non-player characters.
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Published
2014-10-08
How to Cite
Hoek, M., Theune, M., & Linssen, J. (2014). Generating Game Narratives with Focalization and Flashbacks. Proceedings of the AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment, 10(4), 9–14. https://doi.org/10.1609/aiide.v10i4.12758
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Section
Games and NLP Workshop