Investigating Collaborative Creativity via Machine-Mediated Game Blending

Authors

  • Phil Lopes University of Malta
  • Georgios Yannakakis University of Malta

DOI:

https://doi.org/10.1609/aiide.v10i6.12694

Keywords:

Collaborative Creativity, Machine-Mediated Game Blending, Mixed-Initiative Co-Creation

Abstract

Can the creativity of humans be enhanced through mutual cooperation, or is it a detriment to their own individual creativity? Although most artists are known for their artistic individuality, some of the best creative works were achieved through mutual collaborative efforts. This paper proposes the study of a game blending system capable of combining user- and machine-generated content from multiple users and creativity facets (e.g. audio, visuals, narrative) for the creation of complete games. Supported by mixed-initiative design tools and human computation (crowdsourcing), users create facet-specific content, while getting stimulated by other creations on different facets by other users. Our research will investigate the ability for machine input into the collaborative process to yield games of higher novelty and quality for players.

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Published

2014-10-08

How to Cite

Lopes, P., & Yannakakis, G. (2014). Investigating Collaborative Creativity via Machine-Mediated Game Blending. Proceedings of the AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment, 10(6), 10-13. https://doi.org/10.1609/aiide.v10i6.12694