Evaluation of Game Designs for Human Computation
DOI:
https://doi.org/10.1609/aiide.v8i5.12580Keywords:
computational games, aesthetic evaluation, gamificationAbstract
In recent years various games have been developed to generate useful data for scientific and commercial purposes. Current human computation games are tailored around a task they aim to solve, adding game mechanics to conceal monotonous workflows. These gamification approaches, although providing valuable gaming experience, do not cover the wide range of experiences seen in digital games today. This work presents a new use for design concepts for human computation games and an evaluation of player experiences.
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Published
2012-10-19
How to Cite
Carranza, J., & Krause, M. (2012). Evaluation of Game Designs for Human Computation. Proceedings of the AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment, 8(5), 9–15. https://doi.org/10.1609/aiide.v8i5.12580
Issue
Section
Human Computation and Serious Games Joint Workshop