Supporting STEM Learning With Gaming Technologies: Principles For Effective Design
DOI:
https://doi.org/10.1609/aiide.v8i5.12575Keywords:
serious games, STEM, design, HCI, artificial intelligence, scenario-based design, educational gaming, cyberlearningAbstract
In this paper, methods and models for the design of educational interventions and usable systems are presented and synthesized. The purpose is to suplliment the design process with educational considerations and discern design principles for the development of serious STEM games. This synthesis can contribute to the design of the next generation of technologically enhanced learning environments.
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Published
2012-10-19
How to Cite
Borge, M., & White, B. (2012). Supporting STEM Learning With Gaming Technologies: Principles For Effective Design. Proceedings of the AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment, 8(5), 44–50. https://doi.org/10.1609/aiide.v8i5.12575
Issue
Section
Human Computation and Serious Games Joint Workshop