Finding Image Regions with Human Computation and Games with a Purpose

Authors

  • Mathias Lux Klagenfurt University
  • Alexander Müller Klagenfurt University
  • Mario Guggenberger Klagenfurt University

DOI:

https://doi.org/10.1609/aiide.v8i5.12570

Keywords:

Games with a Purpose, Human Computation

Abstract

Manual image annotation is a tedious and time-consuming task, while automated methods are error prone and limited in their results. Human computation, and especially games with a purpose, have shown potential to create high quality annotations by "hiding the complexity" of the actual annotation task and employing the "wisdom of the crowds". In this demo paper we present two games with a single purpose: finding regions in images that correspond to given terms. We discuss approach, implementation, and preliminary results of our work and give an outlook to immediate future work.

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Published

2012-10-19

How to Cite

Lux, M., Müller, A., & Guggenberger, M. (2012). Finding Image Regions with Human Computation and Games with a Purpose. Proceedings of the AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment, 8(5), 41–43. https://doi.org/10.1609/aiide.v8i5.12570