Preface

Authors

  • Michael Buro University of Alberta

DOI:

https://doi.org/10.1609/aiide.v8i3.12550

Abstract

The covered topics in the Adversarial Real-Time Games 2012 AIIDE Workshop range from RTS game unit micro- management (kiting, building unit formations, minimax search for combat), over machine learning approaches to army clustering and strategy improvement, to multi-agent pursuit-evasion and policy switching in RTS games

Published

2012-10-19

How to Cite

Buro, M. (2012). Preface. Proceedings of the AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment, 8(3), vii. https://doi.org/10.1609/aiide.v8i3.12550