AIIDE 2012 StarCraft Competition

Authors

  • Michael Buro University of Alberta
  • David Churchill University of Alberta

DOI:

https://doi.org/10.1609/aiide.v8i1.12496

Abstract

In 2012, AIIDE will host the Third Annual StarCraft AI Competition. Participants are given the task of building the best performing AI system for the popu- lar real-time strategy game StarCraft Brood War, which was released by Blizzard Entertainment in 1998. The goals of the competition are to provide a testbed for real-time AI systems and to promote game AI research by exhibiting AI techniques such as scripting, planning, optimization, spatial reasoning, and opponent modeling in a fast-paced popular video game.

Published

2021-06-30

How to Cite

Buro, M., & Churchill, D. (2021). AIIDE 2012 StarCraft Competition. Proceedings of the AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment, 8(1), xiv. https://doi.org/10.1609/aiide.v8i1.12496