Creating Model-Based Adaptive Environments Using Game-Specific and Game-Dependent Analytics

Authors

  • Brent Harrison North Carolina State University

DOI:

https://doi.org/10.1609/aiide.v8i6.12489

Keywords:

Artificial Intelligence, Player Modeling, Adaptive Games

Abstract

My research involves creating and evaluating adaptive gameenvironments using player models created using data-driventechniques and algorithms. I hypothesize that I will be able tochange parts of a game to elicit certain behaviors from players,and that these changes will also result in an increase ofengagement and/or intrinsic motivation.

Downloads

Published

2021-06-30

How to Cite

Harrison, B. (2021). Creating Model-Based Adaptive Environments Using Game-Specific and Game-Dependent Analytics. Proceedings of the AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment, 8(6), 18-21. https://doi.org/10.1609/aiide.v8i6.12489