Creating Model-Based Adaptive Environments Using Game-Specific and Game-Dependent Analytics
DOI:
https://doi.org/10.1609/aiide.v8i6.12489Keywords:
Artificial Intelligence, Player Modeling, Adaptive GamesAbstract
My research involves creating and evaluating adaptive gameenvironments using player models created using data-driventechniques and algorithms. I hypothesize that I will be able tochange parts of a game to elicit certain behaviors from players,and that these changes will also result in an increase ofengagement and/or intrinsic motivation.
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Published
2021-06-30
How to Cite
Harrison, B. (2021). Creating Model-Based Adaptive Environments Using Game-Specific and Game-Dependent Analytics. Proceedings of the AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment, 8(6), 18-21. https://doi.org/10.1609/aiide.v8i6.12489
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Doctoral Consortium Abstracts