Goal Recognition with Markov Logic Networks for Player-Adaptive Games

Authors

  • Eun Ha North Carolina State University
  • Jonathan Rowe North Carolina State University
  • Bradford Mott North Carolina State University
  • James Lester North Carolina State University

DOI:

https://doi.org/10.1609/aaai.v26i1.8439

Abstract

Goal recognition in digital games involves inferring players’ goals from observed sequences of low-level player actions. Goal recognition models support player-adaptive digital games, which dynamically augment game events in response to player choices for a range of applications, including entertainment, training, and education. However, digital games pose significant challenges for goal recognition, such as exploratory actions and ill-defined goals. This paper presents a goal recognition framework based on Markov logic networks (MLNs). The model’s parameters are directly learned from a corpus that was collected from player interactions with a non-linear educational game. An empirical evaluation demonstrates that the MLN goal recognition framework accurately predicts players’ goals in a game environment with exploratory actions and ill-defined goals.

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Published

2021-09-20

How to Cite

Ha, E., Rowe, J., Mott, B., & Lester, J. (2021). Goal Recognition with Markov Logic Networks for Player-Adaptive Games. Proceedings of the AAAI Conference on Artificial Intelligence, 26(1), 2113-2119. https://doi.org/10.1609/aaai.v26i1.8439