Archives

  • Proceedings of the Eighth AAAI Conference on Human Computation and Crowdsourcing
    Vol. 8 No. 1 (2020)

    Edited by Lora Aroyo and Elena Simperl
    196 pp., references, index, illus.
    ISBN 978-1-57735-848-0

    HCOMP is aimed at promoting the scientific exchange of advances in human computation and crowdsourcing among researchers, engineers, and practitioners across a spectrum of disciplines. The conference was created by researchers from diverse fields to serve as a key focal point and scholarly venue for the review and presentation of the highest quality work on principles, studies, and applications of human computation. The meeting seeks and embraces work on human computation and crowdsourcing in multiple fields, including human-computer interaction, cognitive psychology, economics, information retrieval, databases, systems, optimization, and multiple subdisciplines of artificial intelligence, such as vision, speech, robotics, machine learning, and planning.

    The 8th AAAI Conference on Human Computation and Crowdsourcing (HCOMP 2020) was held October 25–29th virtually at The Netherlands Institute for Sound and Vision in Hilversum, The Netherlands.

  • Proceedings of the Seventh AAAI Conference on Human Computation and Crowdsourcing
    Vol. 7 No. 1 (2019)

    Edited by Edith Law and Jennifer Wortman Vaughan
    224 pp., references, index, illus.
    ISBN 978-1-57735-820-6

    The 7th volume of the AAAI Conference on Human Computation and Crowdsourcing (HCOMP 2019) contains the papers presented at Skamania Lodge in Washington State near the Columbia Gorge River, USA from October 28-30, 2019. The conference is sponsored by the Association for the Advancement of Artificial Intelligence (AAAI).

    While artificial intelligence (AI) and human-computer interaction (HCI) represent traditional mainstays of the conference, HCOMP believes strongly in publishing broad, interdisciplinary research. The field is particularly unique in the diversity of disciplines it draws upon and contributes to, ranging from human-centered qualitative studies and HCI design, to computer science and artificial intelligence, to economics and the social sciences, all the way to digital humanities, policy, and ethics.

    In this volume, the papers emphasize work that generates new insights into the human computation side of HCOMP, such as new understandings about human cognition, human-in-the-loop intelligence systems, human-AI interaction and collaboration, algorithmic and interface techniques for augmenting human abilities to perform tasks, and other issues that affect how humans collaborate with AI systems (such as bias, fairness and interpretability).

    HCOMP is aimed at promoting the scientific exchange of advances in human computation and crowdsourcing among researchers, engineers, and practitioners across a spectrum of disciplines. The conference was created by researchers from diverse fields to serve as a key focal point and scholarly venue for the review and presentation of the highest quality work on principles, studies, and applications of human computation. The meeting seeks and embraces work on human computation and crowdsourcing in multiple fields, including human-computer interaction, cognitive psychology, economics, information retrieval, databases, systems, optimization, and multiple subdisciplines of artificial intelligence, such as vision, speech, robotics, machine learning, and planning.

  • Sixth AAAI Conference on Human Computation and Crowdsourcing
    Vol. 6 No. 1 (2018)

    Edited by Yiling Chen and Gabriella Kazai
    320 pp., references, index, illus.
    ISBN 978-1-57735-799-5

    The 6th AAAI Conference on Human Computation and Crowdsourcing (HCOMP 2018) was held July 5-8, 2018 in Z¨urich, Switzerland at the University of Zürich. The proceedings was published by AAAI Press. 

    HCOMP is aimed at promoting the scientific exchange of advances in human computation and crowdsourcing among researchers, engineers, and practitioners across a spectrum of disciplines. The conference was created by researchers from diverse fields to serve as a key focal point and scholarly venue for the review and presentation of the highest quality work on principles, studies, and applications of human computation. The meeting seeks and embraces work on human computation and crowdsourcing in multiple fields, including human-computer interaction, cognitive psychology, economics, information retrieval, databases, systems, optimization, and multiple subdisciplines of artificial intelligence, such as vision, speech, robotics, machine learning, and planning.

  • Fifth AAAI Conference on Human Computation and Crowdsourcing
    Vol. 5 No. 1 (2017)

    Edited by Steven Dow and Adam Tauman
    258 pp., references, index, illus.
    ISBN 978-1-57735-793-3

    HCOMP 2017, the 5th AAAI Conference on Human Computation and Crowdsourcing took place in Québec City, Québec, Canada at the Hilton Québec and the Québec City Convention Center, from October 24-26, 2017. The proceedings was published by AAAI Press. 

    HCOMP is aimed at promoting the scientific exchange of advances in human computation and crowdsourcing among researchers, engineers, and practitioners across a spectrum of disciplines. The conference was created by researchers from diverse fields to serve as a key focal point and scholarly venue for the review and presentation of the highest quality work on principles, studies, and applications of human computation. The meeting seeks and embraces work on human computation and crowdsourcing in multiple fields, including human-computer interaction, cognitive psychology, economics, information retrieval, databases, systems, optimization, and multiple subdisciplines of artificial intelligence, such as vision, speech, robotics, machine learning, and planning.

  • Fourth AAAI Conference on Human Computation and Crowdsourcing
    Vol. 4 No. 1 (2016)

    Edited by Arpita Ghosh and Matthew Lease
    290 pp., references, index, illus.
    ISBN 978-1-57735-774-2

    The Fourth AAAI Conference on Human Computation and Crowdsourcing (HCOMP-16) was held in Austin, Texas, USA, from October 30 to November 3, 2016. The proceedings was published by AAAI Press.

    HCOMP is aimed at promoting the scientific exchange of advances in human computation and crowdsourcing among researchers, engineers, and practitioners across a spectrum of disciplines. The conference was created by researchers from diverse fields to serve as a key focal point and scholarly venue for the review and presentation of the highest quality work on principles, studies, and applications of human computation. The meeting seeks and embraces work on human computation and crowdsourcing in multiple fields, including human-computer interaction, cognitive psychology, economics, information retrieval, databases, systems, optimization, and multiple subdisciplines of artificial intelligence, such as vision, speech, robotics, machine learning, and planning.

  • Third AAAI Conference on Human Computation and Crowdsourcing
    Vol. 3 No. 1 (2015)

    Edited by Elizabeth Gerber and Panos Ipeirotis
    224 pp., references, index, illus.
    ISBN 978-1-57735-740-7

    The Third AAAI Conference on Human Computation and Crowdsourcing (HCOMP-15) was held in San Diego, California, USA, from November 8-11, 2015. The proceedings was published by AAAI Press.

    HCOMP is aimed at promoting the scientific exchange of advances in human computation and crowdsourcing among researchers, engineers, and practitioners across a spectrum of disciplines. The conference was created by researchers from diverse fields to serve as a key focal point and scholarly venue for the review and presentation of the highest quality work on principles, studies, and applications of human computation. The meeting seeks and embraces work on human computation and crowdsourcing in multiple fields, including human- computer interaction, cognitive psychology, economics, information retrieval, databases, systems, optimization, and multiple subdisciplines of artificial intelligence, such as vision, speech, robotics, machine learning, and planning.

  • Second AAAI Conference on Human Computation and Crowdsourcing
    Vol. 2 No. 1 (2014)

    Edited by Jeffrey P. Bigham and David Parkes
    260 pp., references, index, illus.
    ISBN 978-1-57735-682-0

    The Second AAAI Conference on Human Computation and Crowdsourcing (HCOMP-14) was held in Pittsburgh, Pennsylvania, USA from November 2-4, 2014. The proceedings were published by AAAI Press.

    HCOMP is aimed at promoting the scientific exchange of advances in human computation and crowdsourcing among researchers, engineers, and practitioners across a spectrum of disciplines. The conference was created by researchers from diverse fields to serve as a key focal point and scholarly venue for the review and presentation of the highest quality work on principles, studies, and applications of human computation. The meeting seeks and embraces work on human computation and crowdsourcing in multiple fields, including human-computer interaction, cognitive psychology, economics, information retrieval, databases, systems, optimization, and multiple subdisciplines of artificial intelligence, such as vision, speech, robotics, machine learning, and planning.

     

  • First AAAI Conference on Human Computation and Crowdsourcing
    Vol. 1 No. 1 (2013)

    Edited by Björn Hartmann and Eric Horvitz
    232 pp., references, index, illus.
    ISBN 978-1-57735-607-3

    The First AAAI Conference on Human Computation and Crowdsourcing (HCOMP-13) was held in Palm Springs, California, USA from November 7-9, 2013. The proceedings were published by AAAI Press.

    HCOMP is aimed at promoting the scientific exchange of advances in human computation and crowdsourcing among researchers, engineers, and practitioners across a spectrum of disciplines. The conference was created by researchers from diverse fields to serve as a key focal point and scholarly venue for the review and presentation of the highest quality work on principles, studies, and applications of human computation. The meeting seeks and embraces work on human computation and crowdsourcing in multiple fields, including human- computer interaction, cognitive psychology, economics, information retrieval, databases, systems, optimization, and multiple subdisciplines of artificial intelligence, such as vision, speech, robotics, machine learning, and planning.