Using Multi-Agent System Technologies in Risk Bots

Authors

  • Stefan J. Johansson Blekinge Institute of Technology
  • Fredrik Olsson Progressive Media ApS

DOI:

https://doi.org/10.1609/aiide.v2i1.18744

Abstract

We present a multi-agent architecture for playing the game of Risk which is a multi-player board game in which the players control armies and try to conquer the world through attacking each others territories. Our solution puts an agent in every territory, and let them negotiate about what actions to priori- tize in the phases of placing armies, attack, and fortify. The results of a tournament of 13 participating bots, shows out- standing results for our solution, MA R S which ends first or second (out of six participants) in 507 out of 792 matches.

Downloads

Published

2021-09-29

How to Cite

Johansson, S., & Olsson, F. (2021). Using Multi-Agent System Technologies in Risk Bots. Proceedings of the AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment, 2(1), 42-47. https://doi.org/10.1609/aiide.v2i1.18744