The General Mediation Engine

Authors

  • Justus Robertson North Carolina State University
  • R. Young North Carolina State University

DOI:

https://doi.org/10.1609/aiide.v10i3.12739

Keywords:

interactive narrative, planning, mediation

Abstract

The General Mediation Engine is an architecture for producing game experiences with world mechanics drawn from a planning domain and problem. The system models possible player actions, state updates, and system responses in a graph representation derived from planner input. Paired with an interface that displays state and action information to the player, GME structures gameplay as an on-line expansion of its graph representation.

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Published

2021-06-29

How to Cite

Robertson, J., & Young, R. (2021). The General Mediation Engine. Proceedings of the AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment, 10(3), 65-66. https://doi.org/10.1609/aiide.v10i3.12739