The General Mediation Engine
DOI:
https://doi.org/10.1609/aiide.v10i3.12739Keywords:
interactive narrative, planning, mediationAbstract
The General Mediation Engine is an architecture for producing game experiences with world mechanics drawn from a planning domain and problem. The system models possible player actions, state updates, and system responses in a graph representation derived from planner input. Paired with an interface that displays state and action information to the player, GME structures gameplay as an on-line expansion of its graph representation.
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Published
2021-06-29
How to Cite
Robertson, J., & Young, R. (2021). The General Mediation Engine. Proceedings of the AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment, 10(3), 65-66. https://doi.org/10.1609/aiide.v10i3.12739
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Section
Experimental AI in Games Workshop