Competing with Humans at Fantasy Football: Team Formation in Large Partially-Observable Domains

Authors

  • Tim Matthews University of Southampton
  • Sarvapali Ramchurn University of Southampton
  • Georgios Chalkiadakis Technical University of Crete

DOI:

https://doi.org/10.1609/aaai.v26i1.8259

Abstract

We present the first real-world benchmark for sequentially-optimal team formation, working within the framework of a class of online football prediction games known as Fantasy Football. We model the problem as a Bayesian reinforcement learning one, where the action space is exponential in the number of players and where the decision maker's beliefs are over multiple characteristics of each footballer. We then exploit domain knowledge to construct computationally tractable solution techniques in order to build a competitive automated Fantasy Football manager. Thus, we are able to establish the baseline performance in this domain, even without complete information on footballers' performances (accessible to human managers), showing that our agent is able to rank at around the top percentile when pitched against 2.5M human players.

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Published

2021-09-20

How to Cite

Matthews, T., Ramchurn, S., & Chalkiadakis, G. (2021). Competing with Humans at Fantasy Football: Team Formation in Large Partially-Observable Domains. Proceedings of the AAAI Conference on Artificial Intelligence, 26(1), 1394-1400. https://doi.org/10.1609/aaai.v26i1.8259

Issue

Section

AAAI Technical Track: Multiagent Systems