@article{Gustafson_1997, title={Kansas State’s Slick Willie Robot Software}, volume={18}, url={https://ojs.aaai.org/aimagazine/index.php/aimagazine/article/view/1271}, DOI={10.1609/aimag.v18i1.1271}, abstractNote={Robotics Team 1 from Kansas State University was the team that perfectly completed the Office Navigation event in the shortest time at the fifth Annual AAAI Mobile Robot Competition and Exhibition, held as part of the Thirteenth National Conference on Artificial Intelligence. The team, consisting of Michael Novak and Darrel Fossett, developed its code in an undergraduate software-engineering course. Its C++ code used multiple threads to provide separate autonomous agents to solve the meeting scheduling task, control the sonar sensors, and control the actual robot motion. The team’s robot software was nicknamed SLICK WILLIE for the way it gracefully moved through doorways and around obstacles. The resulting code was robust and performed excellently.}, number={1}, journal={AI Magazine}, author={Gustafson, David A.}, year={1997}, month={Mar.}, pages={33} }