KRAUSE, M.; KIZILCEC, R. To Play or Not to Play: Interactions between Response Quality and Task Complexity in Games and Paid Crowdsourcing. Proceedings of the AAAI Conference on Human Computation and Crowdsourcing, [S. l.], v. 3, n. 1, p. 102-109, 2015. DOI: 10.1609/hcomp.v3i1.13226. Disponível em: https://ojs.aaai.org/index.php/HCOMP/article/view/13226. Acesso em: 2 may. 2024.