1.
Ling C, Tollmar K, Gisslén L. Using Deep Convolutional Neural Networks to Detect Rendered Glitches in Video Games. AIIDE [Internet]. 2020Oct.1 [cited 2024Nov.25];16(1):66-73. Available from: https://ojs.aaai.org/index.php/AIIDE/article/view/7409