Kumaran, Vikram, Bradford Mott, and James Lester. “Generating Game Levels for Multiple Distinct Games With a Common Latent Space”. Proceedings of the AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment 16, no. 1 (October 1, 2020): 109-115. Accessed April 19, 2024. https://ojs.aaai.org/index.php/AIIDE/article/view/7485.