Bartheye, Olivier, and Éric Jacopin. “A Real-Time PDDL-Based Planning Component for Video Games”. Proceedings of the AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment 5, no. 1 (October 16, 2009): 130-135. Accessed March 28, 2024. https://ojs.aaai.org/index.php/AIIDE/article/view/12370.