Kumaran, Vikram, Bradford Mott, and James Lester. “Generating Game Levels for Multiple Distinct Games With a Common Latent Space”. Proceedings of the AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment 15, no. 1 (October 4, 2019): 102–108. Accessed May 31, 2026. https://ojs.aaai.org/index.php/AIIDE/article/view/7418.