Humenhuk, João Felipe, Luiz Bernardo Martins Kummer, and Emerson Cabrera Paraiso. “Optimizing Profit by Mitigating Recurrent Churn Labeling Issues: Analysis from the Game Domain”. Proceedings of the AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment 17, no. 1 (October 4, 2021): 26-33. Accessed November 3, 2024. https://ojs.aaai.org/index.php/AIIDE/article/view/18887.