Aytemiz, B. “Towards Designing Out Helplessness: AI Interventions for Videogame Learnability”. Proceedings of the AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment, vol. 16, no. 1, Oct. 2020, pp. 332-4, https://ojs.aaai.org/index.php/AIIDE/article/view/7452.