Zeng, Y., Lei, D., Li, B., Jiang, G., Ferrara, E. and Zyda, M. (2020) “Learning to Reason in Round-Based Games: Multi-Task Sequence Generation for Purchasing Decision Making in First-Person Shooters”, Proceedings of the AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment, 16(1), pp. 308-314. Available at: https://ojs.aaai.org/index.php/AIIDE/article/view/7446 (Accessed: 17September2021).