Weber, B. and Mateas, M. (2009) “Case-Based Reasoning for Build Order in Real-Time Strategy Games”, Proceedings of the AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment, 5(1), pp. 106-111. Available at: https://ojs.aaai.org/index.php/AIIDE/article/view/12360 (Accessed: 17January2022).