AYTEMIZ, B. Towards Designing Out Helplessness: AI Interventions for Videogame Learnability. Proceedings of the AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment, [S. l.], v. 16, n. 1, p. 332-334, 2020. DOI: 10.1609/aiide.v16i1.7452. Disponível em: https://ojs.aaai.org/index.php/AIIDE/article/view/7452. Acesso em: 19 apr. 2024.