VIGGIATO, M.; BEZEMER, C.-P. Trouncing in Dota 2: An Investigation of Blowout Matches. Proceedings of the AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment, [S. l.], v. 16, n. 1, p. 294-300, 2020. DOI: 10.1609/aiide.v16i1.7444. Disponível em: https://ojs.aaai.org/index.php/AIIDE/article/view/7444. Acesso em: 28 mar. 2024.