CHEN, T.; GUY, S. Chaos Cards: Creating Novel Digital Card Games through Grammatical Content Generation and Meta-Based Card Evaluation. Proceedings of the AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment, [S. l.], v. 16, n. 1, p. 196-202, 2020. DOI: 10.1609/aiide.v16i1.7430. Disponível em: https://ojs.aaai.org/index.php/AIIDE/article/view/7430. Acesso em: 20 apr. 2024.