KRUSZEWSKI, P. Believable and Reactive Crowds in Next Generation Games. Proceedings of the AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment, [S. l.], v. 2, n. 1, p. 143-144, 2021. DOI: 10.1609/aiide.v2i1.18767. Disponível em: https://ojs.aaai.org/index.php/AIIDE/article/view/18767. Acesso em: 8 nov. 2024.