JACOBS, S.; FERREIN, A.; LAKEMEYER, G. Controlling Unreal Tournament 2004 Bots with the Logic-Based Action Language GOLOG. Proceedings of the AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment, [S. l.], v. 1, n. 1, p. 151-152, 2021. DOI: 10.1609/aiide.v1i1.18730. Disponível em: https://ojs.aaai.org/index.php/AIIDE/article/view/18730. Acesso em: 16 apr. 2024.