PIZZI, D.; CAVAZZA, M.; WHITTAKER, A.; LUGRIN, J.-L. Automatic Generation of Game Level Solutions as Storyboards. Proceedings of the AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment, [S. l.], v. 4, n. 1, p. 96-101, 2021. DOI: 10.1609/aiide.v4i1.18679. Disponível em: https://ojs.aaai.org/index.php/AIIDE/article/view/18679. Acesso em: 24 apr. 2024.