LUKIN, S.; RYAN, J.; WALKER, M. Automating Direct Speech Variations in Stories and Games. Proceedings of the AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment, [S. l.], v. 10, n. 4, p. 18-23, 2021. DOI: 10.1609/aiide.v10i4.12754. Disponível em: https://ojs.aaai.org/index.php/AIIDE/article/view/12754. Acesso em: 18 may. 2024.